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the tool a newsroom lives in

the tool a newsroom lives in

YIT · YNET / 2024

Saas

UX Research

Product Design

Component Design

Design System

Sole Product Designer

Redesigning the system 200+ writers use daily - without breaking the workflow they trust.

About the project

Tamka is the internal CMS behind Ynet - Israel’s largest news network. It’s not a side tool: it’s where 200+ writers and editors draft, format, publish, and report on everything that goes live, often under deadline, all day. At YIT, I joined as the system was moving onto a new foundation, and as the sole designer, I owned its screens and components from there.

The old system had grown heavy - a complex interface, thin formatting tools, and unused components piled up over the years. My job wasn’t a cosmetic refresh. It was to make a high-pressure professional tool faster and clearer to work in, without forcing the people who lived in it to relearn their craft.

Login-tamka

Log in

Log in

Login-tamka

Log in

Game Screen

Choose system

Choose system

Game Screen

Choose system

Home page

Unique home page

Unique home page

Home page

Unique home page

A writer’s daily path: log in, pick the system they’re working in, land in a dashboard built around what they actually do - drafting, formatting, publishing.


The approach

The real question wasn’t “what looks more modern.” It was what would make a professional tool feel faster to a person who’s used it for years. Every change had to earn its place against muscle memory - clarity people would actually feel, not novelty they’d have to fight.

So I designed in two directions at once: a cleaner, calmer interface that strips out clutter, and a consistent component system underneath it - built in close, constant dialogue with the front-end team, so what I designed was always what could ship. Built to feel like relief, never a relearn.

Multi left
Multi right

Strategic Decisions

01

Design within what could actually be built

Tamka runs on an existing, evolving codebase, so the front-end team had real limits on what they could implement. Instead of designing the ideal and tossing it over the wall, I sat with the developers to learn exactly what was buildable and what wasn’t - then designed components that lived inside those constraints. The result was a system that shipped, not a portfolio mockup that didn’t.

02

One system, different jobs

A writer drafting a story and an editor approving one don’t need the same screen. Rather than one bloated interface trying to serve everyone, I designed role-aware workspaces - writers get drafting and formatting front and center, editors get approval and oversight - so each person sees the tools their actual job needs, and little else.

03

Ship it, then listen to the people who use it

I was there when the new system went live to real writers and editors - and that’s rarer than it sounds. The truth: people resisted at first, because they were attached to the system they knew. I took that feedback seriously, treated the friction as data rather than failure, and adjusted components based on how the newsroom actually worked once the dust settled.

What I designed

As the sole designer on this push, I designed the screens writers and editors touch every day: the log-in and system-selection flow, the customizable main dashboard, the Multistrip content editor, the articles performance report, the comments blacklist-management tool, and the video upload and encoding flow - all sitting on a consistent component system I maintained and extended.

Tamka Desig
Video1
Video2

Results & Reflections

friction, then fluency

200

200

200

+

+

+

Daily writers & editors

The whole Yedioth Ahronoth teams relies on it

The whole Yedioth Ahronoth teams relies on it

40

40

40

+

+

+

Screens designed

On one consistent component system

On one consistent component system

6

6

6

Core workflows owned

Dashboard, editor, reports, moderation, encoding, login

Dashboard, editor, reports, moderation, encoding, login

01

The takeaway

Redesigning a tool people already depend on is less about beauty and more about respect - for their habits, their deadlines, and the developers who have to build it. The real win wasn’t that everyone cheered on launch day; it’s that the friction faded and the work got faster. Designing inside the front-end’s real constraints is what made it ship at all.

02

What I’d iterate next

What I’d iterate next

With more time, I’d run structured user testing with writers and editors before and after launch - to soften the transition deliberately and measure the efficiency gains I could only feel anecdotally. From there, I’d push into AI-assisted drafting and stronger mobile support.

/my works

02

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